The Bachelor of Games Development is structured into three distinctive stages, each aimed at cultivating diverse skill sets.
Stage 1: Foundations Acquire fundamental technical animation skills and knowledge to collaborate with other creative media students and professionals.
Stage 2: Refine & Expand Expand your horizons to work on intricate multidisciplinary projects in line with industry-standard practices.
Stage 3: Showcase Demonstrate your competence by executing a self-designed high-quality project published externally and with the ability to commercialize, if desired. You will also apply your skills through industry work placement.
*Tuition fees are excluding 5% VAT
Admission Requirements
Minimum age requirements
Be at least 18 years of age (or turning 18 during your first year of studies) or 17y before the commencement of the first term.
Academic requirements
Completion of an Australian Senior Secondary Certificate of Education (SSCE) or equivalent; which is Grade/Year 12 according to the Australian curriculum. Minimum overall pass is required.
English language requirements
International English Language Testing System (IELTS): A band score of 6 or higher for a Higher Education (HE) course and 5.5 or higher for a VET course (only the Academic Test is accepted), OR
Test of English as a Foreign Language (TOEFL): A score of 550 or higher (paper based test), 60 or higher (internet based test) for a Higher Education (HE) course and a minimum score of 527 (paper based test) or 46 (internet based test) for a VET course, OR
An equivalent level from other approved secondary schooling English studies by providing a signed and stamped letter of confirmation from the High school stating that English was the language of instruction.